As you may know, I received for Christmas as a gift from my girlfriend the Nintendo 2DS I was looking for since months.
I couldn’t be happier when I saw the yellow box and when I had the possibility to play New Super Mario Bros. 2, even though it was easier that what I thought.
For this reason I was looking for a good Mario game, harder than that one, but at the same time not so mind-blowing: a good compromise between difficulty and longevity, between the first Mario and Super Mario Bros. 3. For this reason I started to check online if I could find something for me but at first I didn’t think about the Nintendo eShop I had on 2DS.
So yesterday night I turned my interntet connection on and in the N store and for the small sum of 4,99€ I found exactly what I was looking for.
Super Mario Bros. 2: The Lost Levels is the first official sequel of Super Mario Bros. and came out in 1986. The story is more or less this: Super Mario Bros., released in 1985, was an astonishing success for Nintendo and a lot of enthusiast players started to demand a new adventure. Shigeru Miyamoto was busy to develop The Legend of Zelda but the requests from the fans were so pressing he decided to set aside for a while his Zelda project and quickly created a new Mario game. Graphics, sound and gameplay were 99% the same of the predecessor, but this title was harder than the first. No wonder oon the box of the game was written “For Super Players”.
The world was discovering Nintendo Masterpiece in those years (it came out in 1985 in North America – ending the famous video game crash – and in 1987 in Europe) so the japanese firm thought it wouldn’t be a good idea to export this product overseas, since the european and american players were just discovering the NES. For this reason The Lost Levels was a game published only in Japan.
But now this forgotten gem is available even for the virtual console so I started to play it as I were in 80s: no saves allowed. And this could be a problem since the game is not so easy…
Let’s see how it will be!