[Review] New Super Mario Bros. 2


REVIEW # 00000000 00110110

My heart says…


To be a Nintendo man means also that everything that comes out from the japanese firm, especially if related to the Mario universe, is always a great discovery. Even if is the thousand chapter of the mustachioed plumber saga. I waited for so long to have a Nintendo 2DS with NSMB2 in it that for me the game was like a dream. A dream that finally came true this Christmas. Every 2D Mario title released is for me an endless joy!

Splash screen


Whoever tried the first chapter of this new saga will have familiarity with the introductive animation where we can see how for the trillionth time Peach got kidnapped by Bowser forcing Mario to chase her through 8 different worlds. Nothing new…



Sincerly I expected some little improvement since the previous New Super Mario Bros. was released in 2006, 6 years before this one. But in the end I think a 2D game on a handheld couldn’t be better than this. Always a lot of colors, a lot of money, blue skies and a lot of gold. Exactly what it needs.



Guess what? Pricess Peach got kidnapped by Bowser sons. SAME. OLD. STORY. But we can’t blame Nintendo, I think a Mario game wouldn’t be a REAL Mario game if Peach weren’t kidnapped by Bowser. It’s the essence of the game itself. It would be like Christmas weren’t December 25th but October 12th. As this wouldn’t be Christmas, Mario wouldn’t be Mario if he weren’t chasing Peach across Mushroom Kingdom.



Even if the style it’s practically the same of New Super Mario Bros., there are some small differences that however, affect the gameplay in a not negligible way. As in NSMB we’ve been given the possibility to have a life line when we are falling down grabbing the walls and jumping again (and this isn’t insignificant), but here we have also a lot of support from the Golden Fire Flower and from the Golden Leaf that combine the benefits of the Flower/leaf with the ones of the Star…for an unlimited amount of time!!!

(Un)fortunately I had this precious bonus during the last level of the Bowser Castle so for me defeating the final boss was the easyest thing of the game: just had to be careful to stay on the platforms without falling in the boiling lava, nothing more.

As in some early games, Mario has to face all Bowser’s sons at the end of each world, until the final boss, Bowser itself.

One of the new features compared to NSMB is the Money Block transformation that occursd anytime Mario get all the coins inside the coin bricks: the brick transforms into a golden block that can be taken as a common power up; thig allows mario to generate coins when he’s walking or jumping; plus all the enemied become golden and killing them means get more and more conins: a good trick to earn easily a couple of lives.

The possibility (already featured in the first NSMB) to save your progress at the end of each world and even in the middle of the world gives you more chances to beat the game without starting it again everytime you turn on your DS.



As in all Mario games the sound department is lovely. Always. Nintendo kept the same (but modernized) 8-bit style background music for the joy of the nostalgic players.



Folowing the path traced by the modern games, especialy the mobile ones, based mainly on the simplicity (that means often very little longevity), NSMB2 is an easy game. Maybe I say this because I’m a long time Mario fan, I played a lot of Mario titles so I know the dynamics, the gameplay and some tricks but beating a 6-world game in two days means we’re facing a game a bit too easy. Especially remembering how hard was to beat Super Mario Bros. 3…If you plan to concentrate at your best on the game you’ll beat it in just one day. Too little…

Final Score 83/100


Year: 2012

Developer: Nintendo

Publisher: Nintendo

Genre: Platform

Game Mode: Single Player, Multiplayer

Original Platform: Nintendo DS

From the same developers/publishers:

Inspired to:

  • Mario Bros. (1983)

If you liked it you can also try:

  • Uhm, I don’t know, all the Mario franchise???

Other chapters of the saga:

  • Super Mario Bros. (1985)
  • Super Mario Bros.: The Lost Levels (1986)
  • Super Mario Bros. 2 (1988)
  • Super Mario Bros. 3 (1988)
  • Super Mario World (1990)
  • Super Mario World 2: Yoshi’s Island (1995)
  • Super Mario 64 (1996)
  • Super Mario Sunshine (2002)
  • New Super Mario Bros. (2006)
  • Super Mario Galaxy (2007)
  • New Super Mario Bros. Wii (2009)
  • Super Mario Galaxy 2 (2010)
  • Super Mario 3D Land (2011)
  • New Super Mario Bros. U (2012)
  • Super Mario 3D World (2013)

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8 Comments Add yours

  1. I was a bit off the DS when this came out. I’d probably love to play it now though! Thank you for reminding me!

    Liked by 1 person

  2. Mr. Panda says:

    I enjoyed your review! You’re entirely correct about it being too easy. It was fun, but I do wish it was more challenging. There’s a DLC level pack for this game that’s apparently really hard though. I never picked it up, but you might want to check it out if you want something more impossible!

    Liked by 1 person

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