REVIEW # 00000000 00011001
Do not shoot the dog
Admit it: you sweared at least once to that idiot dog, thinking about the most cruel way to kill him and hoping to have him in front of your face to punch his nose so hard to let him fly over Pluto’s orbit until Oorst’s nebula where maybe a huge ice rock could crash him. I don’t want to invite you to be cruel against the animals especially against dogs. I love dogs, I even have one. However there’s only one dog you should hate if you’re born in the 70’s or in the 80s and if you had a NES and his name is the-bastard-shitty-dog of Duck Hunt.
My heart says…
Duck Hunt is one of the most upsetting games ever. The first time I played it I was calm and relaxed, I placed myself at the correct distance, as the instuctions said and I aimed right in the middle of my (at time) brand new green 15″ TV Color: I missed all the f*****g ducks. So I placed myself a couple of steps ahead: 2-3 ducks and still that stupid dog kept laughing at me. So my final decision was to put the zapper directly AGAINST the TV: was a solid 10/10. And now try to laugh again in my face you stupid hound!
Obviously this wasn’t the proper way to beat the game but having in my hand that orange futuristic zapper and killing all the ducks (but I moved quickly on the clays, since I was feeling bad for all those poor ducks) made me feel powerful.
By the way since Duck Hunt came along with Super Mario Bros. and THIS was the game I played the most I dind’t have the time to fall in love with duck hunting, so this game remained an occasional pastime.
Nintendo used to make good title screens, but this time, maybe for the “low” budget allocated for this title, maybe because this was only a side-game, the result is below the standards. Too simple, too dark, too meagre. The only catchy thing is that you can select the options by shooting with the zapper. Too little.
It’s strange, because the graphics are a bit blurry. It seems that developers dind’t care about it, and this is real bad because Nintendo has always been titanic about the graphics. Maybe they were all focused on something else…
Oh, c’mon do you think there’s a plot behind what that idiot dog is doing? It’s a hound it’s his nature to run after the ducks!
Duck Hunt don’t need instructions. Just sit down (or better stand up) and shoot. It’s good to play in two, since playing it alone could be a bit boring after a while. There are 3 sub-games: one duck, two ducks or clay shooting, each one with 99 levels. It’s clear that you have to shoot the ducks (or the clays) before they left the screen.
Talking about the duck hunting you have three shoots before the duck flies away. Every kill is worth 1000 points or 500 if you use all the three bullets you have available and in every level you have 10 ducks to kill (10k point in total).
Apart from the gameplay the biggest heritage Duck Hunt left to the world is the zapper gun: was one of the coolest things ever seen. I mean, it was 1984 and the zapper was a controller that can be assimilated to the modern Wii controller: you shoot at the screen and a duck dies. Awesome! (again: not for the poor duck).
It’s impossible to have an opinion about the sound of this game, since the only thing you can hear is the sound of the gun, the duck wings and the unnerving laugh of the hound, along with the short music between one level and the other. Again too little.
Virtually the longevity is high even though after level 99 for a bug that afflicted a lot of games in that decade, the game ends. However I think it’s very hard for a normal human being who has the faculty to feel love and anger to reach level 99 without kicking the TV and throwing the zapper a thousand miles away.
Final score 60/100
Games Mode: Single Player, Multiplayer
Original Platform: NES
From same developers/publishers:
- Donkey Kong (1981)
- Mario Bros. (1983)
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Other chapters of the saga: