REVIEW # 00000000 00010100
I wouldn’t swap the era I competed in for anything, not a day of it
Let’s go back to the Eighties, during the ages of USA boycott and USSR counter-boycott of the Olympic games of 1980 and 1984. Daley Thompson was a bright star in the firmament of Decathlon and since he was english he didn’t care about the absence of USA and USSR. Maybe for this reason but surely not only for this reason he won two gold medals in the two editions of the Olympic Games and after these succesful campaigns, Ocean Software had the idea to dedicate him one of them masterpieces, Daley Thompson’s Decathlon.
I had the Spectrum version and unfortunately I played it only a couple of times but enought to become one of my favourite ZX games. Plus, it was one of the two-three games I’ve ever played featuring the pole vault, one of the disciplines I loved the most.
When it was issued, the game collected a lot of enthusiastic critics and I always linked it to one of my favourite comedies of all time, “See no Evil, Hear no Evil”; it’s possible that parte of the success of the immortal Richard Pryor came to the black-mustachioed athlete?
My heart says…
This was one of the few games I could succesfully run on the famous old ratty ZX my uncle borrowed me during my kindergarten’s days (one of the other one was PSSST!) so Daley has a warm and comfortable place inside my heart.
Splash screen
The coloured splash screen is a great intro for the game and it’s a copy of the cover of the cassette. I think the ZX one is probably the best among the three, being the C64 too “dusty” and the CPC too stretched.
After this another screen that can break the heart even nowadays. Choosing the name!
Graphics
The Spectrum version of the game I thikn it was revisited by some racist censor since Daley Thompson became white! Apart from this the game shows a good design (even though this time it’s definitely better the Amstrad version) and a very fluid graphics that owes a lot to Track & Field (a.k.a. Hyper Olympics) the northern star of olympics videogames of the Eighties.
Narrative
This section is empty, see Scoring System.
Gameplay
Daley was one of the joystick killer games since in every discipline the key is to be as fast as possible to press the buttons left and right to increase the speed. On a keyboard such as the one of the Spectrum, you can imagine how easy is to blow the left and right arrows. The ten disciplines are divided in two days, five events each day and you’ll perform 100 metres, long jump, shot put, high jump, 400 metres, 110 hurdles, pole vault, discus, javelin and 1500 metres.
The players starts with three ups and will lose one everytime he fails to qualify to the next discipline. Once you reach the final one, 1500 meters, the game starts again with an increaded difficulty level, so the game goal is mainly to finish all 10 events and subsequently to try to beat all the records.
Sound
The classic rough but so lovely sound of Spectrum……every event is introduced by a shord jingle while at the end of the game you can hear the famous “Chariots of Fire” by Vangelis, one of the best soudtracks ever made, even though not for the Spectrum, but for the namesake 1981 movie.
Longevity
As it happens for other olympics video games, even Daley has a great replayability
Final score 78/100
Year: 1984
Developer: Ocean Software
Publisher: Ocean Software
Genre: Sport, Olympics
Game Mode: Single Player
Original Platform: Amstrad CPC, Commodore 64, ZX Spectrum
From the same developers/editors:
- Donkey Kong (1981)
- Arkanoid (1986)
- Robocop (1988) e seguiti
- Toki (1989)
- Lemmings (1991)
- Pushover (1992)
- Lethal Weapon (1992)
- Soccer Kid (1994)
Inspired to:
- Track & Field a.k.a. Hyper Olympics (1983)
If you liked it you can also try:
Ormai sei un blog ammericano, mi vergogno a commentare in inglese. However, let’s kill (ammazza!) what a very zozz graphic (che grafica miserrima): were the golden dawns (alb-ori!) of the videogames 😛
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Lucio sei dispensato dal commento in inglese, puoi commentare anche in romanesco se vuoi! 😉
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Proprio ora che avevo preso possesso della lingua? 😀
Scherzi a parte, questo gioco è davvero grezzo, mentre la somiglianza con Richard Pryor è inquietante!
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Si beh grezzo ma è del 1984. In effetti la versione per il tuo Amstrad è molto meglio. Almeno hanno fatto Daley Thompson nero e non bianco!
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Classic joystick waggler! Broke so many sticks playing this and others of its kind. And we could never beat my dad, who for some reason was always really good at these types of games.
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It’s all about experience……😀
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I played Amstrad CPC version, always liked this kind of game (my keyboard doesn’t agree xD). Great post, and thanks for remembering this great old game. I should make more entries about classics, just made 2 or 3.
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Thanks for your reply! I look forward to your upcoming classic gaming entries!
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